raja.renderer.Scene { world = raja.renderer.World { solid = raja.shape.Aggregate { solids = [ raja.shape.BasicSolid { texturedForm = raja.shape.BasicTexturedForm { form = raja.shape.Plane { origin = raja.Point3D { 0.0 ; 0.0 ; -25.0 } normal = raja.Vector3D { 0.0 ; 0.0 ; 1.0 } } texture = raja.test.DamierTexture { kdUn = raja.RGB (@raja.RGB_b6a2fb3b) { 1.0 ; 1.0 ; 1.0 } kdDeux = raja.RGB (@raja.RGB_4032fb3b) { 0.0 ; 0.0 ; 0.0 } kr = @raja.RGB_4032fb3b kt = @raja.RGB_4032fb3b ns = 1 nt = 1 step = 10.0 x = 5.0 y = 0.0 } } volume = raja.shape.IsotropicVolume { 0.0 } }, raja.shape.BasicSolid { texturedForm = raja.shape.BasicTexturedForm { form = raja.shape.Sphere { center = raja.Point3D { 60.0 ; 0.0 ; 15.0 } radius = 7.0 } texture = raja.shape.PlainTexture { localTexture = raja.shape.LocalTexture { kd = raja.RGB { 0.8 ; 0.0 ; 0.0 } krl = raja.RGB (@raja.RGB_53aafb3b) { 0.2 ; 0.2 ; 0.2 } krg = @raja.RGB_53aafb3b ktl = raja.RGB (@raja.RGB_53b6fb3b) { 0.0 ; 0.0 ; 0.0 } ktg = @raja.RGB_53b6fb3b ns = 10 nt = 0 } } } volume = raja.shape.IsotropicVolume { 0.0 } }, raja.shape.BasicSolid { texturedForm = raja.shape.BasicTexturedForm { form = raja.shape.Cylinder { origin = raja.Point3D { 85.0 ; 0.0 ; -5.0 } direction = raja.Vector3D { 0.0 ; 0.0 ; 1.0 } radius = 20.0 } texture = raja.shape.PlainTexture { localTexture = raja.shape.LocalTexture { kd = raja.RGB { 0.06 ; 0.3 ; 0.06 } krl = raja.RGB (@raja.RGB_5a7afb3b) { 0.4 ; 0.4 ; 0.4 } krg = @raja.RGB_5a7afb3b ktl = raja.RGB (@raja.RGB_5986fb3b) { 0.0 ; 0.0 ; 0.0 } ktg = @raja.RGB_5986fb3b ns = 100 nt = 0 } } } volume = raja.shape.IsotropicVolume { 0.0 } }, raja.shape.BasicSolid { texturedForm = raja.shape.BasicTexturedForm { form = raja.shape.Cone { origin = raja.Point3D { 67.0 ; 0.0 ; -5.0 } direction = raja.Vector3D { 0.0 ; 1.0 ; 0.0 } angle = 0.39269908169872414 } texture = raja.shape.PlainTexture { localTexture = raja.shape.LocalTexture { kd = raja.RGB { 0.5599999999999999 ; 0.42 ; 0.0 } krl = raja.RGB (@raja.RGB_5f8afb3b) { 0.3 ; 0.3 ; 0.3 } krg = @raja.RGB_5f8afb3b ktl = raja.RGB (@raja.RGB_5f96fb3b) { 0.0 ; 0.0 ; 0.0 } ktg = @raja.RGB_5f96fb3b ns = 10 nt = 0 } } } volume = raja.shape.IsotropicVolume { 0.0 } } ] priorities = [[ ]] } lights = [ raja.light.PointLightSource { origin = raja.Point3D { 25.0 ; 0.0 ; 35.0 } light = @raja.RGB_b6a2fb3b } ] backgroundLight = raja.RGB { 0.0 ; 0.2 ; 0.4 } ambiantLight = raja.RGB { 0.1 ; 0.1 ; 0.1 } ambiantVolume = raja.shape.IsotropicVolume { 1.0 } } camera = raja.renderer.HorizontalCamera { origin = raja.Point3D { 0.0 ; 0.0 ; 0.0 } direction = raja.Vector3D { 1.0 ; 0.0 ; 0.0 } focal = 1.8 screenWidth = 2.0 screenHeight = 1.5 } }