raja.renderer.Scene { world = raja.renderer.World { solid = raja.shape.Aggregate { solids = [ raja.shape.BasicSolid { texturedForm = raja.shape.BasicTexturedForm { form = raja.shape.Sphere { center = raja.Point3D { 150.0 ; -50.0 ; 30.0 } radius = 20.0 } texture = raja.shape.PlainTexture (@raja.shape.PlainTexture_7eeafb12) { localTexture = raja.shape.LocalTexture { kd = raja.RGB (@raja.RGB_47f6fb12) { 0.0 ; 0.0 ; 0.0 } krl = raja.RGB { 0.5 ; 0.5 ; 0.5 } krg = @raja.RGB_47f6fb12 ktl = raja.RGB { 0.0 ; 0.0 ; 0.0 } ktg = raja.RGB { 0.9 ; 0.9 ; 0.9 } ns = 50 nt = 1 } } } volume = raja.shape.IsotropicVolume { 1.5 } }, raja.shape.BasicSolid { texturedForm = raja.shape.Intersection { texturedForms = [ raja.shape.BasicTexturedForm { form = raja.shape.Plane { origin = raja.Point3D { 150.0 ; 50.0 ; 45.0 } normal = raja.Vector3D { 0.0 ; 0.0 ; 1.0 } } texture = @raja.shape.PlainTexture_7eeafb12 }, raja.shape.BasicTexturedForm { form = raja.shape.Plane { origin = raja.Point3D { 150.0 ; 50.0 ; 15.0 } normal = raja.Vector3D { 0.0 ; 0.0 ; -1.0 } } texture = @raja.shape.PlainTexture_7eeafb12 }, raja.shape.BasicTexturedForm { form = raja.shape.Plane { origin = raja.Point3D { 150.0 ; 35.0 ; 30.0 } normal = raja.Vector3D { 0.0 ; -1.0 ; 0.0 } } texture = @raja.shape.PlainTexture_7eeafb12 }, raja.shape.BasicTexturedForm { form = raja.shape.Plane { origin = raja.Point3D { 150.0 ; 65.0 ; 30.0 } normal = raja.Vector3D { 0.0 ; 1.0 ; 0.0 } } texture = @raja.shape.PlainTexture_7eeafb12 }, raja.shape.BasicTexturedForm { form = raja.shape.Plane { origin = raja.Point3D { 135.0 ; 50.0 ; 30.0 } normal = raja.Vector3D { -1.0 ; 0.0 ; 0.0 } } texture = @raja.shape.PlainTexture_7eeafb12 }, raja.shape.BasicTexturedForm { form = raja.shape.Plane { origin = raja.Point3D { 165.0 ; 50.0 ; 30.0 } normal = raja.Vector3D { 1.0 ; 0.0 ; 0.0 } } texture = @raja.shape.PlainTexture_7eeafb12 } ] } volume = raja.shape.IsotropicVolume { 1.5 } }, raja.shape.BasicSolid { texturedForm = raja.shape.Intersection { texturedForms = [ raja.shape.BasicTexturedForm (@raja.shape.BasicTexturedForm_5796fb12) { form = raja.shape.Plane { origin = raja.Point3D { 0.0 ; 0.0 ; 0.0 } normal = raja.Vector3D { 0.0 ; 0.0 ; 1.0 } } texture = raja.test.DamierTexture { kdUn = raja.RGB (@raja.RGB_bdaafb12) { 1.0 ; 1.0 ; 1.0 } kdDeux = @raja.RGB_47f6fb12 kr = @raja.RGB_47f6fb12 kt = @raja.RGB_47f6fb12 ns = 1 nt = 1 step = 10.0 x = 10.0 y = 0.0 } }, raja.shape.BasicTexturedForm { form = raja.shape.Cylinder { origin = raja.Point3D { 150.0 ; -50.0 ; 20.0 } direction = raja.Vector3D { 0.0 ; 0.0 ; 1.0 } radius = 38.0 } texture = raja.shape.PlainTexture (@raja.shape.PlainTexture_251afb12) { localTexture = raja.shape.LocalTexture { kd = raja.RGB { 0.08000000000000002 ; 0.32000000000000006 ; 0.08000000000000002 } krl = raja.RGB (@raja.RGB_252efb12) { 0.2 ; 0.2 ; 0.2 } krg = @raja.RGB_252efb12 ktl = raja.RGB (@raja.RGB_252afb12) { 0.0 ; 0.0 ; 0.0 } ktg = @raja.RGB_252afb12 ns = 100 nt = 0 } } } ] } volume = raja.shape.IsotropicVolume { 0.0 } }, raja.shape.BasicSolid { texturedForm = raja.shape.Intersection { texturedForms = [ @raja.shape.BasicTexturedForm_5796fb12, raja.shape.BasicTexturedForm { form = raja.shape.Cylinder { origin = raja.Point3D { 150.0 ; 50.0 ; 20.0 } direction = raja.Vector3D { 0.0 ; 0.0 ; 1.0 } radius = 38.0 } texture = @raja.shape.PlainTexture_251afb12 } ] } volume = raja.shape.IsotropicVolume { 0.0 } }, raja.shape.BasicSolid { texturedForm = raja.shape.BasicTexturedForm { form = raja.shape.Plane { origin = raja.Point3D { 0.0 ; 0.0 ; -100.0 } normal = raja.Vector3D { 0.0 ; 0.0 ; 1.0 } } texture = raja.test.DamierTexture { kdUn = raja.RGB { 0.15 ; 0.36 ; 0.6 } kdDeux = @raja.RGB_bdaafb12 kr = @raja.RGB_47f6fb12 kt = @raja.RGB_47f6fb12 ns = 1 nt = 1 step = 50.0 x = 30.0 y = 0.0 } } volume = raja.shape.IsotropicVolume { 0.0 } } ] priorities = [[ ]] } lights = [ raja.light.DirectionalLightSource { direction = raja.Vector3D { 1.0 ; 0.0 ; -0.5 } light = @raja.RGB_bdaafb12 } ] backgroundLight = raja.RGB { 0.4 ; 0.6 ; 1.0 } ambiantLight = raja.RGB { 0.3 ; 0.3 ; 0.3 } ambiantVolume = raja.shape.IsotropicVolume { 1.0 } } camera = raja.renderer.HorizontalCamera { origin = raja.Point3D { 0.0 ; 0.0 ; 130.0 } direction = raja.Vector3D { 0.7071067811865475 ; 0.0 ; -0.7071067811865475 } focal = 1.8 screenWidth = 2.0 screenHeight = 1.5 } }